feat: task 2.8 camera control trio + follow toggle
- src/map/core/map-pref-store.ts: mapFollow boolean (default true) +
setter. Persisted via trm-map-prefs.
- src/map/core/camera/default-camera.tsx: <MapDefaultCamera /> fits
the snapshot's bounds once per activeEventId change. Uses a
fittedFor ref; resets to null when activeEventId becomes null.
Single-point events centre+zoom 12; multi-point fitBounds with
padding capped at min(canvas*0.1, 80).
- src/map/core/camera/selected-device.tsx: <MapSelectedDevice />
pans+zooms on selection change, smooth pans on subsequent position
updates with mapFollow on. Separate effect listens for user-gesture
movestart (originalEvent truthy) and flips mapFollow off.
- src/map/core/camera/map-camera.tsx: <MapCamera coordinates> imperative
one-shot. Phase 2 doesn't use it; primitive for replay (Phase 4) and
future "fit to all" UI.
- src/map/core/follow-toggle.tsx: <FollowToggle /> icon-button using
Lucide Locate/LocateOff. Sits below the trails toggle.
- src/routes/_authed/monitor.tsx: renders FollowToggle, MapDefaultCamera,
MapSelectedDevice.
Deviations:
- Manual-pan listener uses an inline { originalEvent?: unknown } type
instead of MapLibre's MapMouseEvent|MapTouchEvent union (typing
friction across version bumps).
- MapDefaultCamera clears fittedFor on activeEventId === null so
re-selecting the same event later re-fits.
Bundle: main 395KB / 120KB gz, no measurable change.
This commit is contained in:
@@ -188,8 +188,8 @@ Three new files plus orchestration in the monitor route:
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3. `subscribe('event:<new>')`.
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4. On success → `applySnapshot(eventId, snapshot)` + persist to `localStorage`.
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5. On failure → `console.warn` and leave previous state alone.
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Out-of-order safety via per-call version counter; `null` clears the active event.
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Plus `readSavedActiveEventId()` for callers that want to know what the persisted choice is.
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Out-of-order safety via per-call version counter; `null` clears the active event.
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Plus `readSavedActiveEventId()` for callers that want to know what the persisted choice is.
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- **`src/ui/components/event-picker.tsx`** — `<EventPicker activeEventId, onChange>`. Click-to-open dropdown with click-outside-to-close. Shows the events list sorted most-recent-first; each row displays name + date + discipline. Disabled state when loading / errored / empty.
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- **`src/live/index.ts`** — re-exports `useActiveEventOrchestration` + `readSavedActiveEventId`.
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- **`src/routes/_authed/monitor.tsx`** — orchestration:
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@@ -204,6 +204,7 @@ Three new files plus orchestration in the monitor route:
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3. Logout-clears-saved-event-id: documented as a Phase 1 follow-up in this task's risks section. Not implemented here — `performLogout` (Phase 1.8) doesn't currently clear localStorage. A small follow-up patch will pull `localStorage.removeItem('trm-active-event-id')` into the logout flow.
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**Smoke check (local `pnpm dev`):**
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- `/monitor` shows the event picker top-left. Clicking it opens the dropdown with the seeded events.
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- On a fresh page load (with stage Directus reachable + a connected WS): the dogfood event auto-selects within ~1s; the snapshot of seeded positions appears as map markers.
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- Switching events: previous event's markers disappear, new event's markers appear, no leftover state.
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@@ -191,4 +191,29 @@ Click toggles `mapFollow`. Selecting a device with follow off still pans to it o
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## Done
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(Filled in when the task lands.)
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- **`src/map/core/map-pref-store.ts`** — added `mapFollow: boolean` (default `true`) + `setMapFollow`. Persisted via the existing `trm-map-prefs` zustand+persist store.
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- **`src/map/core/camera/default-camera.tsx`** — `<MapDefaultCamera />`. Watches `activeEventId` + `latestByDevice`. Uses a `fittedFor` ref to ensure the camera only fits *once* per event-id change. Single-device events centre + zoom to 12; multi-device events `fitBounds` with padding capped at `min(canvas * 0.1, 80)`.
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- **`src/map/core/camera/selected-device.tsx`** — `<MapSelectedDevice />`. Two effects:
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- Selection / position effect: on selection change, always pan + zoom to ≥ 14. On subsequent position updates with `mapFollow` on, smooth pan only (no zoom change).
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- Manual-pan listener: hooks `map.on('movestart', ...)`. Distinguishes user gestures from programmatic `easeTo`s via `originalEvent`-truthy check; flips `mapFollow` to false when the user grabs the map.
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- **`src/map/core/camera/map-camera.tsx`** — `<MapCamera coordinates>` props-driven one-shot. Re-runs on `coordinates` reference change. Phase 2 doesn't use it; reserved for replay (Phase 4) and "fit to all" UI (Phase 3+).
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- **`src/map/core/camera/index.ts`** — barrel.
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- **`src/map/core/follow-toggle.tsx`** — `<FollowToggle />` icon-button using Lucide's `Locate` / `LocateOff`. Sits at `top-56 right-3` below the trails toggle. `aria-pressed` reflects the state for keyboard users.
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- **`src/routes/_authed/monitor.tsx`** — renders `<FollowToggle />`, `<MapDefaultCamera />`, and `<MapSelectedDevice />` (the camera components after the layer components so they react to whatever positions just got rendered).
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**Deviations from spec:**
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- Spec sketched the manual-pan listener inside `<MapSelectedDevice>` as a separate effect with a typed `MapMouseEvent | MapTouchEvent` union. MapLibre's `'movestart'` handler typing was awkward across version bumps; defined a tiny inline `{ originalEvent?: unknown }` type and casted there. Functionally equivalent; less type-import friction.
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- `<MapDefaultCamera>` clears `fittedFor.current = null` when `activeEventId` becomes null (e.g. on logout / event clear). Without that, switching back to the same event later wouldn't re-fit. Spec didn't call this out; added it as a small correctness fix.
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**Smoke check (`pnpm dev`):**
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- Pick the seeded Rally Albania event → camera fits all snapshot positions on first appearance.
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- Click a device → camera pans + zooms in.
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- With Follow on, push a synthetic position for the selected device → camera smoothly pans to follow it.
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- Pan the map manually → Follow toggle visibly flips off; camera stops following.
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- Click Follow back on → camera resumes following on the next position update.
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- Switch events → camera fits the new event's snapshot once.
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**Bundle:** main 395KB / 120KB gz — no measurable change (camera components are tiny).
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Landed in `PENDING_SHA`.
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@@ -55,7 +55,7 @@ When Phase 2 is done:
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| 2.5 | [MapPositions (clustered + selected sources)](./05-map-positions.md) | 🟩 |
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| 2.6 | [MapTrails (bounded ring buffer, polyline rendering)](./06-map-trails.md) | 🟩 |
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| 2.7 | [Event picker (subscription driver)](./07-event-picker.md) | 🟩 |
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| 2.8 | [Camera control trio](./08-camera-trio.md) | ⬜ |
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| 2.8 | [Camera control trio](./08-camera-trio.md) | 🟩 |
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| 2.9 | [Connection status + per-device last-seen indicators](./09-connection-status.md) | ⬜ |
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## Files modified
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@@ -0,0 +1,47 @@
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import { useEffect, useRef } from 'react';
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import { LngLatBounds } from 'maplibre-gl';
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import { usePositionStore } from '@/live';
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import { getMap } from '../map-view';
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/**
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* Initial framing on event-load.
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*
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* Fits the map to the bounds of every device in the active event's
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* snapshot — runs at most once per `activeEventId` change. After the
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* initial fit the user owns the camera; later position updates don't
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* snap back.
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*
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* Side-effect-only: returns null.
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*/
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export function MapDefaultCamera() {
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const activeEventId = usePositionStore((s) => s.activeEventId);
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const latestByDevice = usePositionStore((s) => s.latestByDevice);
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const fittedFor = useRef<string | null>(null);
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useEffect(() => {
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if (!activeEventId) {
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fittedFor.current = null;
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return;
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}
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if (fittedFor.current === activeEventId) return;
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if (latestByDevice.size === 0) return; // wait for snapshot
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const map = getMap();
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const positions = Array.from(latestByDevice.values());
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if (positions.length === 1) {
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const p = positions[0]!;
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map.easeTo({ center: [p.lon, p.lat], zoom: 12, duration: 0 });
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} else {
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const bounds = new LngLatBounds();
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for (const p of positions) bounds.extend([p.lon, p.lat]);
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const canvas = map.getCanvas();
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const padding = Math.min(canvas.clientWidth, canvas.clientHeight) * 0.1;
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map.fitBounds(bounds, { padding: Math.min(padding, 80), duration: 0 });
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}
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fittedFor.current = activeEventId;
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}, [activeEventId, latestByDevice]);
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return null;
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}
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@@ -0,0 +1,3 @@
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export { MapDefaultCamera } from './default-camera';
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export { MapSelectedDevice } from './selected-device';
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export { MapCamera } from './map-camera';
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@@ -0,0 +1,44 @@
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import { useEffect } from 'react';
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import { LngLatBounds } from 'maplibre-gl';
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import { getMap } from '../map-view';
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/**
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* Imperative one-shot camera fit. Pass `coordinates` (or a single point)
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* and the camera animates to fit them. Used by future features:
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*
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* - "Fit all" button — coordinates = every visible device.
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* - Replay scrubbing (Phase 4) — coordinates = the replay frame's window.
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*
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* Re-runs when `coordinates` changes by reference. Pass a stable array if
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* you don't want repeated animations.
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*/
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export function MapCamera({
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coordinates,
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padding = 60,
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zoom,
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duration = 600,
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}: {
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coordinates: [number, number][];
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padding?: number;
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/** Fixed zoom override for single-point centring. Ignored for multi-point fits. */
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zoom?: number;
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duration?: number;
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}) {
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useEffect(() => {
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if (coordinates.length === 0) return;
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const map = getMap();
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if (coordinates.length === 1) {
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map.easeTo({
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center: coordinates[0]!,
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zoom: zoom ?? Math.max(map.getZoom(), 14),
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duration,
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});
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return;
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}
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const bounds = new LngLatBounds();
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for (const c of coordinates) bounds.extend(c);
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map.fitBounds(bounds, { padding, duration });
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}, [coordinates, padding, zoom, duration]);
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return null;
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}
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@@ -0,0 +1,74 @@
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import { useEffect, useRef } from 'react';
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import { usePositionStore } from '@/live';
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import { useMapPrefStore } from '../map-pref-store';
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import { getMap } from '../map-view';
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/**
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* Reactive follow for the selected device.
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*
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* Two distinct behaviours, dispatched by what changed:
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*
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* 1. **Selection change** — always pan + zoom in (clamped to zoom ≥ 14).
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* The user just clicked the device, they want to see it.
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* 2. **Position update with `mapFollow` on** — smooth pan only, no zoom
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* change. Updates run at the rAF-coalesced rate of the position store.
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*
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* Plus: manual map-pan auto-disables `mapFollow` so the user isn't
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* fighting the camera. We distinguish user gestures from programmatic
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* `easeTo`s via `MapMouseEvent.originalEvent` (truthy on user gestures,
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* absent on our own animations).
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*/
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export function MapSelectedDevice() {
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const selectedDeviceId = usePositionStore((s) => s.selectedDeviceId);
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const latest = usePositionStore((s) => s.latestByDevice);
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const mapFollow = useMapPrefStore((s) => s.mapFollow);
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const lastSelection = useRef<string | null>(null);
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useEffect(() => {
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if (!selectedDeviceId) {
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lastSelection.current = null;
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return;
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}
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const position = latest.get(selectedDeviceId);
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if (!position) return;
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const map = getMap();
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if (lastSelection.current !== selectedDeviceId) {
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lastSelection.current = selectedDeviceId;
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map.easeTo({
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center: [position.lon, position.lat],
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zoom: Math.max(map.getZoom(), 14),
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duration: 600,
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});
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return;
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}
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if (mapFollow) {
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map.easeTo({
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center: [position.lon, position.lat],
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duration: 300,
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});
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}
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}, [selectedDeviceId, latest, mapFollow]);
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// Manual-pan detection: any move with an `originalEvent` is a user
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// gesture and should disable follow. Programmatic `easeTo`s have no
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// originalEvent, so they don't trigger this path.
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useEffect(() => {
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const map = getMap();
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type MoveEv = { originalEvent?: unknown };
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const onMoveStart = (ev: MoveEv): void => {
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if (ev.originalEvent != null) {
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const { mapFollow: follow, setMapFollow } = useMapPrefStore.getState();
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if (follow) setMapFollow(false);
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}
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};
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map.on('movestart', onMoveStart);
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return () => {
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map.off('movestart', onMoveStart);
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};
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}, []);
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return null;
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}
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@@ -0,0 +1,39 @@
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import { Locate, LocateOff } from 'lucide-react';
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import { cn } from '@/lib/utils';
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import { useMapPrefStore } from './map-pref-store';
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/**
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* Small icon-button toggling `mapFollow`. Sits in the chrome below the
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* trails toggle.
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*
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* Behaviour: when on, the camera pans to follow the selected device's
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* position updates. When off, the camera stays where the user put it.
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* Manually panning the map auto-disables follow (the
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* `<MapSelectedDevice>` component handles that).
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*/
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export function FollowToggle() {
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const mapFollow = useMapPrefStore((s) => s.mapFollow);
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const setMapFollow = useMapPrefStore((s) => s.setMapFollow);
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return (
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<div className="absolute top-56 right-3 bg-background border border-border rounded-md shadow-sm overflow-hidden z-10">
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<button
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type="button"
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onClick={() => setMapFollow(!mapFollow)}
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title={mapFollow ? 'Following selected device' : 'Click to follow selected device'}
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aria-pressed={mapFollow}
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className={cn(
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'flex items-center gap-2 w-full px-3 py-1.5 text-sm transition-colors',
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mapFollow ? 'bg-accent text-accent-foreground' : 'hover:bg-accent/50 text-foreground',
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)}
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>
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{mapFollow ? (
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<Locate className="size-4" aria-hidden />
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) : (
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<LocateOff className="size-4" aria-hidden />
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)}
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<span>Follow</span>
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</button>
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</div>
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);
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}
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@@ -7,11 +7,14 @@ export type TrailMode = 'none' | 'selected' | 'all';
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type MapPrefState = {
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basemapId: BasemapId;
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trailMode: TrailMode;
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/** When true, the camera pans to follow the selected device's position updates. */
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mapFollow: boolean;
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};
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type MapPrefActions = {
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setBasemap: (id: BasemapId) => void;
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setTrailMode: (mode: TrailMode) => void;
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setMapFollow: (follow: boolean) => void;
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};
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type Store = MapPrefState & MapPrefActions;
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@@ -26,8 +29,10 @@ export const useMapPrefStore = create<Store>()(
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(set) => ({
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basemapId: DEFAULT_BASEMAP_ID,
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trailMode: 'selected',
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mapFollow: true,
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setBasemap: (id) => set({ basemapId: id }),
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setTrailMode: (mode) => set({ trailMode: mode }),
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setMapFollow: (follow) => set({ mapFollow: follow }),
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}),
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{
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name: 'trm-map-prefs',
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@@ -8,6 +8,8 @@ import {
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usePositionStore,
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} from '@/live';
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import { BasemapSwitcher } from '@/map/core/basemap-switcher';
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import { MapDefaultCamera, MapSelectedDevice } from '@/map/core/camera';
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import { FollowToggle } from '@/map/core/follow-toggle';
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import { MapView } from '@/map/core/map-view';
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import { TrailsToggle } from '@/map/core/trails-toggle';
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import { MapPositions } from '@/map/layers/map-positions';
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@@ -58,6 +60,7 @@ function MonitorPage() {
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/>
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<BasemapSwitcher />
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<TrailsToggle />
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<FollowToggle />
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{/*
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Layer order matters — MapLibre paints in addLayer() call order.
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<MapTrails /> mounts first so its line layer renders below the
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@@ -65,6 +68,13 @@ function MonitorPage() {
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*/}
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<MapTrails />
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<MapPositions />
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{/*
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Camera components are side-effect-only (return null). They sit
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at the end so they react to whatever <MapPositions /> just
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surfaced (selected device, latest positions).
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*/}
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<MapDefaultCamera />
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<MapSelectedDevice />
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</MapView>
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</div>
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);
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Reference in New Issue
Block a user