Nine task files matching Phase 1's shape (Goal / Deliverables / Spec /
Acceptance / Risks / Done). README updated with full sequencing diagram,
files-modified outline, tech stack additions, design rules, and phase
acceptance.
| # | Task |
| --- | --------------------------------------------------------------------- |
| 2.1 | MapView singleton + mapReady gate |
| 2.2 | Tile-source switcher (Esri / OpenTopoMap / OSM / optional Google) |
| 2.3 | Sprite preload — 7 racing categories x 4 colour variants |
| 2.4 | WS client + rAF coalescer + Zustand position store + connection store |
| 2.5 | MapPositions — clustered + selected sources |
| 2.6 | MapTrails — bounded ring buffer, polyline rendering |
| 2.7 | Event picker — TanStack Query + WS subscription orchestration |
| 2.8 | Camera control trio — default-fit / selected-follow / one-shot |
| 2.9 | Connection status + per-device last-seen indicators |
Sequencing: 2.1 and 2.4 are parallel foundations (singleton vs data
pipeline). Once both land, 2.5 / 2.6 / 2.7 / 2.9 fan out independently.
2.2 / 2.3 only need 2.1. 2.8 sits at the end on top of 2.1 + 2.5.
Each task documents its deliverables down to file paths + interface
shapes, includes concrete code sketches in the Specification, lists
explicit out-of-scope items, and surfaces risks for the implementer
to think about. An agent (or future me) can pick up any single task
and ship it without re-deriving the design from the wiki.
Resolved Phase 2 design decisions baked into the task files:
- Trails: flat-colour-per-device for v1, defer speed-coloured segments
to a Phase 3 polish task.
- Cluster params: 14/50 (traccar default); tune after seeing real data.
- Event picker placement: top-left dropdown.
- Multi-event: out — single-select, one event at a time.
- Stale-position visual: fade icon opacity; defer warning badges.