Commit Graph

5 Commits

Author SHA1 Message Date
julian 218d6b9c00 feat: task 2.4 WS client + rAF coalescer + Zustand position store
Eight files under src/live/:
- constants.ts: throughput-discipline numbers (MAX_TRAIL_LENGTH=200,
  reconnect backoff [1s/2s/4s/8s/16s, 30s ceiling], STALE_CONNECTION_MS).
- protocol.ts: zod discriminatedUnion('type', ...) for inbound
  (subscribed / unsubscribed / position / error). PositionEntry +
  SubscribeResult types per processor-ws-contract.
- connection-store.ts: Zustand store with status state machine.
- position-store.ts: Zustand store with latestByDevice + trailsByDevice
  Maps, applySnapshot/applyPositions/clearForEvent/selectDevice
  actions. Ring-buffer cap on trails; same-coordinate dedup.
- coalescer.ts: ~30-line rAF coalescer. Per-device buffer; flushes once
  per animation frame regardless of receive rate.
- ws-client.ts: state machine (idle / connecting / connected /
  reconnecting / closed) with exponential backoff, re-subscribe on
  reconnect, stale-connection check, subscribe correlation via
  pending-map + 5s timeout. URL resolution helper toAbsoluteWsUrl()
  for same-origin path inputs.
- bootstrap.tsx: <LiveBootstrap> creates the client when authenticated,
  wires positions through the coalescer to the position store, tears
  down on logout. getLiveClient() exposes the singleton for 2.7.
- index.ts: barrel re-exports.

main.tsx wraps <App /> in <LiveBootstrap> alongside <AuthBootstrap>.

Deviations:
1. Skipped the setStatus helper inside createLiveClient; conditional
   Parameters<> generics were hostile. Direct
   useConnectionStore.getState().setStatus(...) at the ~6 call sites.
2. subscribe() adds to the subscriptions Set even when not connected
   (so it replays on reconnect). Caller handles 'not-connected' by
   waiting for connection-store status transition.
3. onPosition returns an unsubscribe fn (Set-based). Multi-handler is
   free; lets future debug panels/tests attach.

Bundle: src/live/ adds ~15KB raw to the main bundle (mostly zod's
discriminated-union runtime). Total 393KB / 120KB gz.
2026-05-03 09:30:37 +02:00
julian c18026e5d8 docs: backfill task 2.3 commit SHA 2026-05-03 09:30:23 +02:00
julian 0b54f87860 feat: task 2.3 sprite preload (racing categories)
- src/map/assets/icons/: 9 placeholder SVGs (background plate, direction
  arrow, 7 categories: rally-car / quad / ssv / motorcycle / runner /
  hiker / default). Hand-authored simple silhouettes; replaced in
  Phase 3.8 with the branded set.
- src/map/core/categories.ts: SpriteCategory/SpriteColor types,
  mapCategoryToSprite() normaliser, inferColor() helper.
- src/map/core/sprite-preload.ts: idempotent preloadSprites() with
  memoised promise, whenSpritesReady() alias, getSpriteRegistry()
  read-only access, installSprites(map) for the mapReady flow.
  Composition pipeline draws the plate + composites a tinted icon
  centred on it (category sprites) or tints the arrow alone (direction
  sprites). Tint via canvas globalCompositeOperation: 'source-in'.
- src/main.tsx: void preloadSprites() fired at boot; the promise is
  memoised so mapReady flow awaits the same instance.
- src/map/core/map-view.tsx: onStyleData() awaits whenSpritesReady()
  AND _map.loaded() before installing sprites and flipping mapReady
  true. Sprites reinstall on every style swap.

Registry: 7 categories x 4 colours + 4 direction-only entries = 32
total. ~160KB in memory.

Deviations:
1. Direction sprites have no plate (it's a separate symbol layer in
   2.5 overlaid on the device sprite; double-plate would look wrong).
2. Hardcoded the design-system palette (#2E8C4A / #E8412B / #0E0E0C /
   #2563C8) directly. When 3.8 lands, these rebind to TRM tokens via
   CSS variables.
2026-05-03 09:30:02 +02:00
julian 87a738313e feat: task 2.1 MapView singleton + mapReady gate
- pnpm add maplibre-gl + -D @types/geojson.
- src/map/core/styles.ts: defaultStyle (OSM raster bootstrap; 2.2
  replaces with the basemap-switcher descriptor table).
- src/map/core/map-view.tsx: module-level Map singleton lazily created
  on first <MapView> mount, attached to a class="trm-map-host" detached
  <div> that React refs append/remove on mount/unmount. Style-data
  lifecycle flips mapReady false on every styledata event, polls
  loaded() at 33ms intervals, flips ready true once the style is
  loaded — the canonical MapLibre style-swap dance.
- Exports getMap()/getMapReady()/subscribeMapReady()/useMapReady (via
  useSyncExternalStore for SSR-safe + concurrent-safe reads). getMap()
  throws if called pre-mount; the explicit failure mode beats a
  null-able top-level export.
- src/routes/_authed/monitor.tsx: new /monitor route, full-viewport
  <MapView /> for 2.1 (no children — subsequent tasks plug in here).
- src/routes/_authed/index.tsx: home-page card now links to /monitor.
- eslint.config.js: override for src/map/** + src/live/** disables
  react-refresh/only-export-components. Same pattern as the existing
  overrides for shadcn primitives and route files.

Deviation: spec sketched a top-level `map` constant export; implemented
as `getMap(): MapLibreMap` (a function) so the singleton stays lazy
until <MapView> mounts. Top-level constant would either force eager
init (breaks SSR/tests) or be nullable (footgun). The function form
throws a clear error if called pre-mount.

Bundle: /monitor lazy chunk is 1MB raw / 274KB gzipped (MapLibre + CSS).
Other routes unaffected. Vite chunk-size warning is harmless.
2026-05-03 09:28:38 +02:00
julian 05543529e4 docs(planning): file Phase 2 task specs (live monitoring map)
Nine task files matching Phase 1's shape (Goal / Deliverables / Spec /
Acceptance / Risks / Done). README updated with full sequencing diagram,
files-modified outline, tech stack additions, design rules, and phase
acceptance.

| #   | Task                                                                  |
| --- | --------------------------------------------------------------------- |
| 2.1 | MapView singleton + mapReady gate                                     |
| 2.2 | Tile-source switcher (Esri / OpenTopoMap / OSM / optional Google)     |
| 2.3 | Sprite preload — 7 racing categories x 4 colour variants              |
| 2.4 | WS client + rAF coalescer + Zustand position store + connection store |
| 2.5 | MapPositions — clustered + selected sources                           |
| 2.6 | MapTrails — bounded ring buffer, polyline rendering                   |
| 2.7 | Event picker — TanStack Query + WS subscription orchestration         |
| 2.8 | Camera control trio — default-fit / selected-follow / one-shot        |
| 2.9 | Connection status + per-device last-seen indicators                   |

Sequencing: 2.1 and 2.4 are parallel foundations (singleton vs data
pipeline). Once both land, 2.5 / 2.6 / 2.7 / 2.9 fan out independently.
2.2 / 2.3 only need 2.1. 2.8 sits at the end on top of 2.1 + 2.5.

Each task documents its deliverables down to file paths + interface
shapes, includes concrete code sketches in the Specification, lists
explicit out-of-scope items, and surfaces risks for the implementer
to think about. An agent (or future me) can pick up any single task
and ship it without re-deriving the design from the wiki.

Resolved Phase 2 design decisions baked into the task files:
- Trails: flat-colour-per-device for v1, defer speed-coloured segments
  to a Phase 3 polish task.
- Cluster params: 14/50 (traccar default); tune after seeing real data.
- Event picker placement: top-left dropdown.
- Multi-event: out — single-select, one event at a time.
- Stale-position visual: fade icon opacity; defer warning badges.
2026-05-03 09:28:16 +02:00