- pnpm add maplibre-gl + -D @types/geojson. - src/map/core/styles.ts: defaultStyle (OSM raster bootstrap; 2.2 replaces with the basemap-switcher descriptor table). - src/map/core/map-view.tsx: module-level Map singleton lazily created on first <MapView> mount, attached to a class="trm-map-host" detached <div> that React refs append/remove on mount/unmount. Style-data lifecycle flips mapReady false on every styledata event, polls loaded() at 33ms intervals, flips ready true once the style is loaded — the canonical MapLibre style-swap dance. - Exports getMap()/getMapReady()/subscribeMapReady()/useMapReady (via useSyncExternalStore for SSR-safe + concurrent-safe reads). getMap() throws if called pre-mount; the explicit failure mode beats a null-able top-level export. - src/routes/_authed/monitor.tsx: new /monitor route, full-viewport <MapView /> for 2.1 (no children — subsequent tasks plug in here). - src/routes/_authed/index.tsx: home-page card now links to /monitor. - eslint.config.js: override for src/map/** + src/live/** disables react-refresh/only-export-components. Same pattern as the existing overrides for shadcn primitives and route files. Deviation: spec sketched a top-level `map` constant export; implemented as `getMap(): MapLibreMap` (a function) so the singleton stays lazy until <MapView> mounts. Top-level constant would either force eager init (breaks SSR/tests) or be nullable (footgun). The function form throws a clear error if called pre-mount. Bundle: /monitor lazy chunk is 1MB raw / 274KB gzipped (MapLibre + CSS). Other routes unaffected. Vite chunk-size warning is harmless.
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Task 2.4 — WS client + rAF coalescer + Zustand position store
Phase: 2 — Live monitoring map
Status: ⬜ Not started
Depends on: Phase 1 complete; processor Phase 1.5 deployed reachable.
Wiki refs: docs/wiki/synthesis/processor-ws-contract.md (the wire spec); docs/wiki/concepts/maps-architecture.md §"WebSocket → map data flow"; docs/wiki/concepts/live-channel-architecture.md.
Goal
Build the data pipeline that brings live positions from Processor's WebSocket into a Zustand store the map components subscribe to. Three concerns:
- WS client — connect to
/ws-live, sendsubscribe, handlesubscribed(with snapshot),position,unsubscribed,error. Reconnect on close with exponential backoff. - rAF coalescer — incoming position messages buffer per-device; one
requestAnimationFrameflush per frame writes the latest snapshot to the store. Without this, traccar-web's per-message dispatch cascade is reproduced. - Zustand position store —
latestByDevice: Map<deviceId, PositionEntry>,trailsByDevice: Map<deviceId, RingBuffer<PositionEntry>>,selectedDeviceId: string | null. Plus a separateconnection-storefor WS state.
This is the throughput-discipline core. It runs whether or not the map is mounted; the map subscribes to the store and renders whatever's in it.
Deliverables
-
src/live/protocol.ts— zod schemas for outbound (subscribe/unsubscribe) and inbound (subscribed/position/unsubscribed/error) messages per processor-ws-contract. PlusPositionEntrytype:type PositionEntry = { deviceId: string; lat: number; lon: number; ts: number; // epoch ms speed?: number; course?: number; accuracy?: number; attributes?: Record<string, unknown>; }; -
src/live/ws-client.tsexporting:createLiveClient(opts: { url: string }): LiveClient— factory.LiveClientinterface:interface LiveClient { connect(): void; // idempotent close(): void; subscribe( topic: string, ): Promise< { ok: true; snapshot: PositionEntry[] } | { ok: false; code: string; message?: string } >; unsubscribe(topic: string): Promise<void>; onPosition(handler: (msg: PositionEntry & { topic: string }) => void): () => void; }- Reconnect with exponential backoff: 1s / 2s / 4s / 8s / 16s / 30s ceiling.
- Re-subscribes to all previously-active topics on reconnect.
- Heartbeat: client pings every 60s if no message in that window; closes if no pong in 10s.
-
src/live/coalescer.tsexporting:createCoalescer(onFlush: (snapshot: PositionEntry[]) => void): CoalescerCoalescer.push(p: PositionEntry): void— non-blocking; writes to the buffer.- Internally: per-device map of latest-position; rAF loop flushes to the consumer once per frame; clears the buffer.
-
src/live/position-store.ts— Zustand store:type PositionState = { latestByDevice: Map<string, PositionEntry>; trailsByDevice: Map<string, PositionEntry[]>; selectedDeviceId: string | null; activeEventId: string | null; // 2.7 sets this }; type PositionActions = { applySnapshot(eventId: string, entries: PositionEntry[]): void; applyPositions(entries: PositionEntry[]): void; // called by coalescer flush clearForEvent(): void; // on event switch selectDevice(deviceId: string | null): void; };Trail ring buffer is bounded by
MAX_TRAIL_LENGTH(default 200, seeMaxTrailLengthconfig below). -
src/live/connection-store.ts— Zustand store:type ConnectionState = { status: 'disconnected' | 'connecting' | 'connected' | 'reconnecting'; attempt: number; // current reconnect attempt (0 when connected) lastConnectedAt: number | null; lastErrorMessage: string | null; }; -
src/live/index.ts— barrel re-exports + a<LiveBootstrap>React component that creates the singleton client (usingruntimeConfig.liveWsUrl) and wires the coalescer to the store. Mounted alongside<AuthBootstrap>inmain.tsx. -
Constants —
src/live/constants.ts:export const MAX_TRAIL_LENGTH = 200; // points per device export const RAF_BUDGET_MS = 16; // soft target; rAF naturally caps to ~60Hz export const RECONNECT_BACKOFF_MS = [1000, 2000, 4000, 8000, 16000]; export const RECONNECT_CEILING_MS = 30000; export const HEARTBEAT_INTERVAL_MS = 60000; export const HEARTBEAT_TIMEOUT_MS = 10000;
Specification
Connection lifecycle
// src/live/ws-client.ts (sketch)
type ClientState =
| { kind: 'idle' }
| { kind: 'connecting'; ws: WebSocket }
| { kind: 'connected'; ws: WebSocket }
| { kind: 'reconnecting'; attempt: number; timer: ReturnType<typeof setTimeout> }
| { kind: 'closed' };
function createLiveClient({ url }: { url: string }): LiveClient {
let state: ClientState = { kind: 'idle' };
const subscriptions = new Set<string>();
const positionHandlers = new Set<(msg: PositionEntry & { topic: string }) => void>();
const pendingSubscribes = new Map<
string,
{ resolve: (r: SubscribeResult) => void; reject: (e: unknown) => void }
>();
function connect() {
if (state.kind === 'connecting' || state.kind === 'connected') return;
setConnectionState({ status: 'connecting' });
const ws = new WebSocket(toAbsoluteWsUrl(url));
state = { kind: 'connecting', ws };
ws.addEventListener('open', () => {
state = { kind: 'connected', ws };
setConnectionState({ status: 'connected', attempt: 0, lastConnectedAt: Date.now() });
// Re-subscribe to everything that was active before disconnect.
for (const topic of subscriptions) {
sendRaw({ type: 'subscribe', topic });
}
});
ws.addEventListener('message', (ev) => onMessage(ev.data));
ws.addEventListener('close', () => scheduleReconnect());
ws.addEventListener('error', (err) => {
logger.warn({ err }, 'WS error');
// The 'close' event will fire next; reconnect from there.
});
}
function scheduleReconnect() {
if (state.kind === 'closed') return;
const attempt = state.kind === 'reconnecting' ? state.attempt + 1 : 1;
const delay = Math.min(
RECONNECT_BACKOFF_MS[attempt - 1] ?? RECONNECT_CEILING_MS,
RECONNECT_CEILING_MS,
);
setConnectionState({ status: 'reconnecting', attempt });
const timer = setTimeout(() => connect(), delay);
state = { kind: 'reconnecting', attempt, timer };
}
// ... close, subscribe, unsubscribe, onMessage handlers below
}
The state machine keeps the reconnect logic linear and testable. Subscriptions are remembered across disconnects in subscriptions Set so we can replay them on reopen.
URL resolution
The runtime config gives liveWsUrl: '/ws-live' (relative — same-origin via reverse proxy). The WebSocket constructor accepts relative URLs and resolves to ws(s)://<origin>/..., so we don't need explicit resolution. But the test path: when running unit tests under jsdom, window.location is localhost, so new WebSocket('/ws-live') resolves to ws://localhost/ws-live. For tests, the WS server fixture binds to localhost. Document this in the test files.
If we ever switch to absolute URLs in the runtime config, the same constructor handles it.
subscribe flow with correlation IDs
async subscribe(topic: string): Promise<SubscribeResult> {
if (state.kind !== 'connected') {
return { ok: false, code: 'not-connected' };
}
subscriptions.add(topic);
const id = nanoid();
const promise = new Promise<SubscribeResult>((resolve, reject) => {
pendingSubscribes.set(id, { resolve, reject });
setTimeout(() => {
const pending = pendingSubscribes.get(id);
if (pending) {
pending.reject(new Error('subscribe timeout'));
pendingSubscribes.delete(id);
}
}, 5000);
});
sendRaw({ type: 'subscribe', topic, id });
return promise;
}
function onMessage(raw: unknown) {
const parsed = InboundMessage.safeParse(JSON.parse(String(raw)));
if (!parsed.success) return; // malformed; log and drop
const msg = parsed.data;
switch (msg.type) {
case 'subscribed': {
const pending = msg.id ? pendingSubscribes.get(msg.id) : null;
pending?.resolve({ ok: true, snapshot: msg.snapshot ?? [] });
if (msg.id) pendingSubscribes.delete(msg.id);
break;
}
case 'position':
for (const h of positionHandlers) h({ ...msg, topic: msg.topic });
break;
case 'error': {
const pending = msg.id ? pendingSubscribes.get(msg.id) : null;
pending?.resolve({ ok: false, code: msg.code, message: msg.message });
if (msg.id) pendingSubscribes.delete(msg.id);
break;
}
case 'unsubscribed':
// Idle for now; could resolve a pending unsubscribe promise if we track them.
break;
}
}
rAF coalescer
// src/live/coalescer.ts
export function createCoalescer(onFlush: (snapshot: PositionEntry[]) => void) {
const buffer = new Map<string, PositionEntry>();
let scheduled = false;
function flush() {
scheduled = false;
if (buffer.size === 0) return;
const snapshot = Array.from(buffer.values());
buffer.clear();
onFlush(snapshot);
}
return {
push(p: PositionEntry) {
buffer.set(p.deviceId, p); // keep latest per device
if (!scheduled) {
scheduled = true;
requestAnimationFrame(flush);
}
},
cancel() {
buffer.clear();
scheduled = false;
},
};
}
This is the magic — the entire throughput-discipline pattern in <30 lines. The store's applyPositions is the onFlush consumer.
Trail ring buffer
// In the position store:
applyPositions(entries: PositionEntry[]) {
set((state) => {
const latest = new Map(state.latestByDevice);
const trails = new Map(state.trailsByDevice);
for (const e of entries) {
latest.set(e.deviceId, e);
const tail = trails.get(e.deviceId) ?? [];
// Skip if same position as the last (don't add duplicates from no-movement reports).
const last = tail[tail.length - 1];
if (!last || last.lat !== e.lat || last.lon !== e.lon) {
const next = [...tail, e];
if (next.length > MAX_TRAIL_LENGTH) next.shift();
trails.set(e.deviceId, next);
}
}
return { latestByDevice: latest, trailsByDevice: trails };
});
},
Map<string, PositionEntry[]> makes selector subscriptions cheap (deviceId-keyed lookups). The push-shift pattern keeps each device's array bounded; allocating a new array per update is the Zustand-idiomatic way to trigger subscribers.
Snapshot vs streaming
applySnapshot(eventId: string, entries: PositionEntry[]) {
// Reset all device-keyed state for the new event.
const latest = new Map<string, PositionEntry>();
const trails = new Map<string, PositionEntry[]>();
for (const e of entries) {
latest.set(e.deviceId, e);
trails.set(e.deviceId, [e]);
}
set({
activeEventId: eventId,
latestByDevice: latest,
trailsByDevice: trails,
selectedDeviceId: null,
});
},
Snapshot wipes the previous event's state (called on event switch in 2.7) and seeds the trail with the snapshot's single position per device. Streaming positions from there append to the trail.
<LiveBootstrap> wiring
// src/live/index.tsx
let _client: LiveClient | null = null;
export function getLiveClient(): LiveClient {
if (!_client) throw new Error('LiveBootstrap has not mounted yet');
return _client;
}
export function LiveBootstrap({ children }: { children: ReactNode }) {
const cfg = useRuntimeConfig();
const status = useAuthStore((s) => s.status);
useEffect(() => {
if (status !== 'authenticated') return;
_client = createLiveClient({ url: cfg.liveWsUrl });
const coalescer = createCoalescer((snapshot) => {
usePositionStore.getState().applyPositions(snapshot);
});
const off = _client.onPosition((msg) => coalescer.push(msg));
_client.connect();
return () => {
off();
_client?.close();
_client = null;
coalescer.cancel();
};
}, [status, cfg.liveWsUrl]);
return <>{children}</>;
}
Mount inside <AuthBootstrap> so it only connects when authenticated. On logout (status flips to anonymous), the cleanup closes the WS.
What this task does NOT do
- Map rendering. That's 2.5 / 2.6 — they read from the store.
- Event picking. 2.7 — calls
client.subscribe('event:<id>')and handles the snapshot. - Connection-status UI. 2.9 reads from
connection-storeand renders chips / banners. - Backpressure / drop-oldest. Defer until measured; the rAF coalescer caps the flush rate, not the receive rate. If receive ever overwhelms the buffer, add a per-device queue cap.
Acceptance criteria
pnpm typecheck,pnpm lint,pnpm format:check,pnpm buildclean.- In the browser console after the page settles:
usePositionStore.getState()shows the empty state (no event selected yet — 2.7 sets it). - After the user is authenticated,
connection-storeflips throughconnecting→connected. - Manually pushing a synthetic message into the WS (via DevTools) and confirming the position store receives it on the next animation frame.
- Disconnecting the network →
connection-store.status === 'reconnecting'within ~5 s, attempt counter increments, eventually reconnects when the network returns. - Logging out → WS closes,
connection-store.status === 'disconnected'. - No memory growth across 1000 synthetic positions in a single session (verify via
latestByDevice.sizestays bounded by device count,trailsByDeviceper-device array length stays ≤ 200).
Risks / open questions
- Snapshot too large at high event scale. 500 devices × ~200 bytes = ~100KB. Tolerable. If we ever push to 5000 devices, snapshot streaming via multiple
subscribedframes would help — defer. - rAF in background tabs. Browsers throttle rAF when the tab is backgrounded. The coalescer effectively pauses; positions buffer until the tab is foregrounded again. Acceptable — operators backgrounding the tab don't need real-time updates.
- Zustand
Map<>reactivity. Zustand subscribers fire on reference changes, not deep equality. Wrappinglatestandtrailsinnew Map(...)per update is the right pattern; selectors derive specific deviceIds viausePositionStore((s) => s.latestByDevice.get(deviceId)). - Trail-direction colour. If we later add speed-coloured per-segment trails (2.6's open question), the trail entries need
speedcarried through. Already inPositionEntry. Good. - Cookie auth on WS. Browser sends the session cookie automatically with the WS upgrade only if same-origin. Verify the reverse-proxy + Vite-dev-proxy paths preserve same-origin (they do —
/ws-liveis on the page's origin). Worth a smoke test.
Done
(Filled in when the task lands.)